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A Sad Day for InHaven

Posted by coomdoom on May 7th, 2013

 

I have some sad news. This has been a long time coming and something I have been deciding on since the beginning of April and recent events have acted as a catalyst, hence this message today. Please read everything in full as I will try to answer what I expect to be common questions.

On 17th May 2013 at 1200 BST (British Summer Time), InHaven Games Minecraft will close it’s doors. This has been a very tough decision for me but the reason for closing is due to the financial burden running the server is causing. It is no longer financially viable to keep running even on a lower priced server due to the fact we are not making enough revenue through BuyCraft and the adverts on our website.

The original plan was to announce this next week, after I had left uni and close at the end of July, giving us a long wind up and transition period but due to events out of our control, we are going to have to shut up shop a lot earlier than planned.

I know this is going to be a shock for some of you. As Pothy is running a Minecraft server, Saplings and members of the InHaven community can continue playing with friends there and enjoying their Minecraft experience.

After the InHaven server closure, elements of our server will be taken on by Pothy but that is Pothy’s choice as to what migrates over. The Skype chats will stay open so everyone can still communicate with each other and you are welcome to create new Skype chats to do with Pothy’s server but all other services from InHaven, including the Website, will all shut down.

When the server closes at the time specified above, I will immediately start backing up the Main server and the Test server. I will keep these archives on my home machine. They will include everything apart from the DynMap world render files. Also the database for the server will be backed up and included in the Main Server archive. This is so elements can be migrated over to Pothy.

This is quite upsetting for me to have to reach and make this decision, especially as we have been such a strong community (albeit with me being absent for long periods of time). You’ve all been extremely fantastic.

We have had our ups, we have had our downs, but the one thing that hasn’t and won’t change is our friendships we have forged.

Thank you, thanks to every single one of you for one heck of a fantastic journey.

<3

Coomdoom

1.5.1 IS LIVE!

Posted by coomdoom on April 16th, 2013

 

Just a quick update to let everyone know we’re on 1.5.1! Come and play!

UPDATE NEWS: Guess who’s back, back again!

Posted by coomdoom on December 23rd, 2012

 

UPDATE: SERVER IS NOW ON 1.4.6!

Hi everyone!

It’s me, coomdoom. I’m back again after a long time away due to uni and other things. I’d like to start off by thanking the whole of the InHaven team for keeping the server going while I was away.

Now as we all know, the server is still on 1.3.x and Minecraft is now on 1.4.6 and the good news is, we’re now preparing our test server and are hoping to get testing under way TONIGHT! The aim is to get it all working within the next 24 hours so we can hold a Christmas themed event which we will design and decide while we’re testing. Stay tuned for more information.

See you all soon,

coomdoom

Acorns Have A New Spawn!

Posted by coomdoom on September 17th, 2012

 

Hello everyone. We’ve made some changed to how Acorns spawn on the server. Beforehand, Acorns would spawn on something we called ‘The Acorn Wafer’, a floating island, in Acorn Land. It worked quite well but people still didn’t read all the information in the school. This caused a high volume of Acorns to ask questions such as how to start the challenges and other things which are all explained in the school.

Because of this, with the help of Vaecon and Skulburn from YouTube fame, we came up with the idea of an Acorn Spawn world in which the Acorns follow a path to understand the concept of Being an Acorn. I decided to call this The Acorn Journey.

The Acorn Journey takes an Acorn through a stunning glass tunnel towards the revamped Acorn School, which features things in the main world, Haven, as well as information about the Acorns and how to become a Sapling, as well as server rules. The Acorns are then quizzed to make sure they have read and understand the information presented to them. If they successfully complete the quiz, they are then taken to the final part of The Acorn Journey, where the Acorns get to see what they could be apart of in the world of Haven if they complete the Acorn to Sapling process.

Finally, they are taken to a map in which they choose their spawn point and they will be teleported to Acorn Land.

We look forward to seeing new people on the server and seeing how effective this is.

Coomdoom

P.S. In the next 2 days, we will be lowering the cooldown times for A2S as well.

Living InHaven – Pimping Out Noname Village w/ Triadian and Co.

Posted by coomdoom on September 14th, 2012

 


Watch live video from triadian on TwitchTV

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History of The Saplings

History of The Saplings Cover
History of The Saplings by Mike Triadian

InHaven Games proudly presents the release of The History of The Saplings by Mike Triadian in ebook form. This will be available on all iDevices (iPhone, iPad, iPod Touch) on the iBook Store and will also be released in a PDF format available on the website.

I would like to take this opportunity to thank Mike Triadian for allowing us to Bring his fantastic story to life in this format and make it more accessible for the Saplings, past, present and future. He put a lot of hard work into writing the story so far and I hope you enjoy reading it as much as I did. So go on, download it today from here:

https://itunes.apple.com/gb/book/history-of-the-saplings/id520909516?mt=11 (iDevices Version)

https://adf.ly/8uFYS (PDF Version)